The haunted tales of the demons that inhabit Castle Shirasagi have kept people away for generations. As the cruel hand of the Shogun casts the shadow of unrest over the land, the Castle is visited once more by mortals.
This scenario is set in medieval Japan filled with fantastical elements from folklore. It tells a dark tale of horror, tragedy, heroism and romance which explores what happens when the inhabitants from two worlds that should never co-exist come together.
The characters use their swords, magic, love, loyalty, duty and intrigue as they struggle to survive the threats that besiege them from without, as well as that from the other characters, the people they care about and themselves.
The scenario is based on the Kabuki play called "Tenshu Monogatari". It uses the Tenra Bansho Zero system, which is a highly regarded Japanese RPG, recently translated into English.
Mr Verity requires your attendance...
And so it begins again, another mission for the Ordo Veritatis (a secret organisation dedicated to the protection of humanity and the destruction of Outer Dark Entities). In this operation the characters find themselves called into investigate the apparent suicide of a high school student, who has seemingly, almost overnight, developed a vestigial twin.
Facing a hostile town, reluctant witnesses and a hidden evil, the operatives are in a race against time to prevent the permanent destruction of the membrane that protects reality from the horrors of beyond.
The Esoterrorist (2nd Edition) is a modern day conspiracy horror game using the GUMSHOE system. This adventure is one of investigation, discovery and drama, and would best suit players looking for a hard hitting, plot driven, game session (i.e. more SVU/Criminal Intent than Action/Adventure). Please note that this plot includes some adult themes, although the depth to which these are explored will be left up to the players to decide during play.
On a dead plateau, under unfamiliar stars, behind a wall of impaled, watchful corpses, an alien god sleeps. If they wake, the Sleeper in the Pyramid will set in motion a chain of events which will bring about CASE NIGHTMARE GREEN, the end of the world.
Now, a small band of intruders has breached the plateau, presumably with the intention of waking the Sleeper. And its the Laundry's job to stop them.
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"The Laundry Files" is the rpg of Charles Stross's "Laundry" books, in which mathematics is magic and a secret UK spy agency - "The Laundry" - battles the forces of the Cthulhu Mythos. This scenario is from GOD GAME BLACK and contains spoilers for The Apocalypse Codex. A full mission briefing is available here
Set in the Warhammer 40,000 Universe, the players take on the roles of Inquisitorial acolytes. On the mining planet Sepheris Secondus, a terrorist group known as the Broken Chains has begun to cause more trouble than the local law enforcement can handle. The attacks of these mutant malcontents have begun to take a very sinister turn, with strange and disturbing technology being utilised. What is really going on on Sepheris Secondus, and can the Inquisition stop the heretical plans that seek to throw the entire sector into chaos?
Copper Creek, a small town distinguished only by its private liberal arts college, turkey processing plant and unusually high teen pregnancy rate. Recently, a spate of unexplained fires has the local fire department and
law enforcement agencies stumped. You and your associates suspect supernatural forces may be at work. Last night a caravan in the local trailer park was burnt to the ground, incinerating the elderly resident. Can you solve the mystery and stop the fires before someone else is killed?
R16: Adult themes and possible trigger-warning (probably about as bad as watching the News on a bad night)
You're confused. You remember being sent to help the nearby community of Loch Varn. But who are these others with you? Come to think of it, who are you?
A crossbow bolt splinters against the rock by your head, and you taste blood from the chips of stone or steel hitting your face. You try to crouch down, to hide from the incoming fire, and realize you're already pressed against the earth, back against part of a wall, amongst a field of ruins, made of twisted metallic beams and rubble. A few torches lying on the floor provide some light, but not enough to see the enemy.
Your eyes meet those of others, also crouched fearfully in the rubble. They're not shooting at you, so perhaps you're with them? How long has this battle been going on? It's plain the others are as confused as you. Is that a body? Is it a person or... something else?
The only thing that's certain is you can't stay here for much longer, whoever fired that last bolt had line of sight on you. Perhaps that doorway, it looks like the one you all must have entered by...
When everything goes to hell, it doesn't matter who you know. It's what you know. What you remember.
What really matters is where you came from.
The Proga family came from old money, and they squandered it away. They hold the same grand party every year, but every time it gets a little less extravagant, a little less special. Rumour was, they'd spent it all on secret collaborations with the government. Not that they have anything to show for it, now.
This year, the only reason they're holding the party at all is the weight of tradition. You probably won your ticket from a radio station. It doesn't matter. Are you here for the party, though, or something more important?
Are you ready to learn where you're headed?
Its the year 2150 and hungry humanity has stretched out into the solar system to find the resources it desperately needs. Three corporations compete violently for lucrative mining rights on Mars, found to be rich with gold and uranium, both in short supply everywhere else.
Ascend Corporation mining survey 242 has gone silent after reporting the largest deposit of gold ever found on the red planet. An elite crisis team is dispatched to rescue any survivors and secure the site before a giant planetary dust storm buries them forever.
SYSTEM: EPOCH is a game of character-driven survival horror. The goal is to deliver a tense and scary experience in a single game session. EPOCH players are active participants in the creation of the game atmosphere and have complete control over the creation and ultimate fate of their characters.
In round 3.5 I will be offering to facilitate any one of the following EPOCH scenarios:
1. Fever Pitch - it's the hottest summer on record and the city is a tinder box.
2. Sunshine Falls - visit an idyllic small town for the funeral of a mentor.
3. Price Slash - come to the grand opening of an exciting, new mall and shop 'till you drop.
4. Road Trip - leave the city behind for a getaway to an isolated mountain cabin.
5. Hard Time - a science fiction scenario set on a state of the art prison facility orbiting Phobos, a moon of Mars.
EPOCH is a game of character-driven survival horror. The goal is to deliver a tense and scary experience in a single game session. EPOCH players are active participants in the creation of the game atmosphere and have complete control over the creation and ultimate fate of their characters.
London, 1888. It's July, stinking hot, and the city is crawling with things that can't be mentioned - vampires, werewolves, mummies, succubi, fae (dark horrid things - in the Islands they know, but the upper classmen here sniff and tell tall tales)...
...and now dead prostitutes.
For one reason or another, you're getting drawn into petty mortal disputes that, you're to find, are far less petty than they seem, and far beyond mortal than they have any right to be.