Star Wars

Star Wars: Mountaintop Rescue (Surge Protection)

Facilitator: 
Fraser Peat

Opening crawl

It is a dark time in the galaxy. The JEDI ORDER has been destroyed and knowledge of the FORCE has all but lost. Only a handful of people sensitive to the Force remains, scattered across the stars, ignorant of their destiny.

Humble scholar Hethan Romund has preserved a fragment of the heritage of the Jedi. Traveling the galaxy, Romund stumbled across a number of people still strong in the Force and offered them what wisdom she could. Now, Romund has been captured by MALEFAX, a servant of the dark side of the Force. Compelled by Malefax to lead him to a lost temple rich in ancient knowledge, Romund has sent a signal to several of the Force-sensitive allies she has made over the course of her career.

Drawn together to rescue their mentor, these Force-sensitives now climb the snow-clad slopes of MOUNT TELLEC on the Outer Rim planet Spintir....

System: 
Star Wars: Force and Destiny
Comments: 
Surge Protection

William Shakespeare's Star Wars: The Jedi Doth Return

Facilitator: 
Ruth Harper

A play reading of William Shakespeare's The Jedi Doth Return by Ian Doescher

The epic trilogy that began with William Shakespeare’s Star Wars and continued with The Empire Striketh Back concludes herein with the all-new, all-iambic The Jedi Doth Return—perchance the greatest adventure of them all.

Prithee, attend the tale so far: Han Solo entombed in carbonite, the princess taken captive, the Rebel Alliance besieged, and Jabba the Hutt engorged. Alack! Now Luke Skywalker and his Rebel band must seek fresh allies in their quest to thwart construction of a new Imperial Death Star. But whom can they trust to fight by their side in the great battle to come? Cry “Ewok” and let slip the dogs of war!

Frozen heroes! Furry creatures! Family secrets revealed! And a lightsaber duel to decide the fate of the Empire. In troth, William Shakespeare’s The Jedi Doth Return has it all!

System: 
Shakespearean English

William Shakespeare's Star Wars: The Empire Striketh Back

Facilitator: 
Ruth Harper

A play reading of William Shakespeare's Star Wars: The Empire Striketh Back by Ian Doescher

The saga that began with the reading of William Shakespeare's Star Wars continues with this merry reimagining of George Lucas's enduring classic The Empire Strikes Back.

Many a fortnight have passed since the destruction of the Death Star. Young Luke Skywalker and his friends have taken refuge on the ice planet of Hoth, where the evil Darth Vader has hatched a cold-blooded plan to capture them. Only with the help of a little green Jedi Master—and a swaggering rascal named Lando Calrissian—can our heroes escape the Empire's wrath. And only then will Lord Vader learn how sharper than a tauntaun's tooth it is to have a Jedi child.

What light through Yoda's window breaks? Methinks you'll find out in the reading of of The Empire Striketh Back!

System: 
Shakespearian English

William Shakespeare's Star Wars: Verily a New Hope

Facilitator: 
Ruth Harper

This is not a game ... it is a play reading of Ian Doescher's "William Shakespeare's Star Wars: Verily, A New Hope".

Return once more to a galaxy far, far away with this sublime retelling of George Lucas's epic in the style of the immortal Bard of Avon. The saga of a wise (Jedi) knight and an evil (Sith) lord, of a beautiful princess held captive and a young hero coming of age, Star Wars abounds with all the vallour and villainy of Shakespeare's greatest plays. 'Tis a tale told by fretful Droids, full of faithful Wookiees and fearsome Stormtroppers, signifying ... pretty much everything.

Reimagined in glorious iambic pentameter, William Shakespeare's Star Wars will astound and edify Rebels and Imperials alike. Zounds! This _is_ the play reading you're looking for.

System: 
Shakespearian English

Edge of the Empire II: The Long Arm of the Hutt

Facilitator: 
Conan McKegg

It is a period of unrest and opportunity in the galaxy. The GALACTIC EMPIRE struggles to maintain control in the midst of civil war. Meanwhile, scoundrels and smugglers, explorers and expatriates, and fringers of all types scramble for a living on the edges of galactic civilisation. It is a hard life, but these renegades have more freedom and opportunity than any citizen of the Core Worlds.

Hunted by the crime lord, TEEMO THE HUTT; a small group of renegades have stolen the starship KRAYT FANG from the Trandoshan slaver, TREX. Now as they speed away from TATOOINE little do they realise their ship carries a cargo that TEEMO will do anything to retrieve....

Edge of the Empire II: The Long Arm of the Hutt is an adventure using Fantasy Flight Game's Edge of the Empire RPG. It is the second of two linked adventures running this weekend. (The first being Escape from Mos Shutta.) Where the Star Wars franchise primarily dealt with the Rebel Alliance, Edge of the Empire adventures involve the actions of the fringers - Explorers, Scoundrels and Scouts who operate in the outer rim keeping out of the way of the Empire where they can.

Familiarity with the Star Wars universe is an advantage, but no system experience is required.

Note - Both adventures are stand alone and do not require being played together. However having played Escape from Mos Shuuta will be beneficial and more rewarding for players.

System: 
Edge of the Empire

Edge of the Empire I: Escape from Mos Shuuta

Facilitator: 
Conan McKegg

It is a period of unrest and opportunity in the galaxy. The GALACTIC EMPIRE struggles to maintain control in the midst of civil war. Meanwhile, scoundrels and smugglers, explorers and expatriates, and fringers of all types scramble for a living on the edges of galactic civilisation. It is a hard life, but these renegades have more freedom and opportunity than any citizen of the Core Worlds.

On the desert world of TATOOINE, a few such renegades have run afoul of a local crime boss, TEEMO THE HUTT. Trapped in the tiny spaceport of Mos Shuuta, the renegades have no choice but to steal a starship and flee Teemo's forces. Fortunately, a suitable starship has recently docked at the landing bay: a freighter called the KRAYT FANG, captained by a Trandoshan slaver named Trex. As they flee through the suns-baked streets, the renegades duck into the local cantina to hide from their pursuers...

Edge of the Empire I: Escape from Mos Shuuta is an adventure using Fantasy Flight Game's Edge of the Empire RPG. It is the first of two linked adventures running this weekend. (The second adventure being The Long Arm of the Hutt, running on Sunday.) Where the Star Wars franchise primarily dealt with the Rebel Alliance, Edge of the Empire adventures involve the actions of the fringers - Explorers, Scoundrels and Scouts who operate in the outer rim keeping out of the way of the Empire where they can.

Familiarity with the Star Wars universe is an advantage, but no system experience is required.

Note that players don't have to play in both scenarios, but playing Escape from Mos Shuuta prior to The Long Arm of the Hutt will be more rewarding.

System: 
Edge of the Empire
Comments: 
I am willing to swap session 5 of Mos Shuuta for Operation: Shell Game if there is more demand for that, or if Operation: Shell Game is swapped out on Saturday, I can move The Long Arm of the Hutt from session 7 to this one.

Operation: Shell Game

Facilitator: 
Conan McKegg

It is a time of civil war.
Throughout the galaxy, the outmanned REBEL ALLIANCE battles the GALACTIC EMPIRE. The Rebels have scored their first victory, destroying the DEATH STAR. Despite recent upheaval, the Galactic Civil War does not dominate the galaxy.

The REBEL ALLIANCE has discovered a plan by the Imperial Navy to test a new prototype starship, one that could decimate the Rebel Fleet. Unable to allow the weapon to remain in the hands of the EMPIRE, the Alliance deploys a team of operatives in an attempt to capture the prototype before it can be used against them.

Operation: Shell Game is an introductory adventure to Fantasy Flight Games second Star Wars RPG - Age of Rebellion. Where Edge of the Empire focuses on the scoundrels and explorers who keep out of the Empire's affairs, Age of Rebellion places players directly in the role of operatives of the Rebel Alliance.

Familiarity with Star Wars will be an advantage, but no system knowledge is required.

System: 
Age of Rebellion
Comments: 
If there is enough demand for Escape from Mos Shuuta, I am willing to swap this out for a second session of that game.

William Shakespeare's Star Wars: Verily a new hope

Facilitator: 
Ruth Harper

A play reading of William Shakespeare's Star Wars by Ian Doescher

Return once more to a galaxy far, far away with this sublime retelling of George Lucas's epic Star Wars in the style of the immortal Bard of Avon. The saga of a wise (Jedi) knight and an evil (Sith) lord, of a beautiful princess held captive and a young hero coming of age, Star Wars abounds with all the valour and villainy of Shakespeares's greatest plays. 'Tis a tale told by fretful Droids, full of faithful Wookiees and fearsome Stormtroopers, signifying... pretty much everything.

Reimagined in glorious iambic pentameter, William Shakespeare's Star Wars will astound and edify Rebels and Imperials alike. Zounds! This is the experience you've been looking for.

System: 
Shakespearian english

Shadows of a Black Sun

Facilitator: 
Luke Walker

This is a scenario for Edge of the Empire, an RPG focussing on the scoundrel and scum of the Star Wars universe. It sees a ragtag band of smugglers, slicers, outlaws and exiles struggling to overcome their ever-deepening obligations to shadows of the underworld.

Shadows of a Black Sun is based on the 2013 Free RPG Day scenario of the same name and is especially suitable for new RPGers, Star Wars fans, people interested in Edge of the Empire and those who prefer to shoot first.

System: 
Edge of the Empire
Comments: 
For printing the blurb, the text of the opening crawl is: SHADOWS OF A BLACK SUN It is a dark time for the galaxy. The city of Coruscant, once the glittering pearl of the Republic, now languishes under the shadow of the Galactic Empire.  A bustling black market flourishes in the underworld, controlled by the notorious crime syndicate BLACK SUN. The PYKE crime family has hired a group of enterprising individuals to bring down the bounty hunter KAA'TO for his betrayal. As they work rapidly to access the heavily encrypted Black Sun network to retrieve vital data, things take a turn for the worse....
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